Today my friend introduced me to this cute little but addictive game named Little Alchemy.
So playing around with it for few minutes and looking at the time it took to find new elements I wondered how much time it would take to find all. Not having the patience to play whole game to determine all elements I thought why not do it the hacker style. So popped open the Chrome Web Inspector and looked around in the network tab to see what all data is sent by littlealchemy web page. I noticed it stores all data in application cache and retrieves from there. Looking around the js files for something interesting I struck gold when I found the logic in alchemy.js file. It seemed to make ajax call to 2 files /base/names.json and /base/base.json. Then I looked into these files and found that the mapping of all the elements was stored in base.json in array forms and all the names of elements were stored in names.json. After finding this it was a piece of cake to hack together a javascript code to display the combinations for all elements. So then I opened the javascript console and put together this piece of code to print the combinations for all elements and dumped it to a html file. You can check the output here.
And here is the piece of javascript code
So playing around with it for few minutes and looking at the time it took to find new elements I wondered how much time it would take to find all. Not having the patience to play whole game to determine all elements I thought why not do it the hacker style. So popped open the Chrome Web Inspector and looked around in the network tab to see what all data is sent by littlealchemy web page. I noticed it stores all data in application cache and retrieves from there. Looking around the js files for something interesting I struck gold when I found the logic in alchemy.js file. It seemed to make ajax call to 2 files /base/names.json and /base/base.json. Then I looked into these files and found that the mapping of all the elements was stored in base.json in array forms and all the names of elements were stored in names.json. After finding this it was a piece of cake to hack together a javascript code to display the combinations for all elements. So then I opened the javascript console and put together this piece of code to print the combinations for all elements and dumped it to a html file. You can check the output here.
And here is the piece of javascript code
var base,names,i,j; $.ajax({ type: "GET", url: "http://littlealchemy.com/base/base.json", }).done(function( data ) { base=data; }); $.ajax({ type: "GET", url: "http://littlealchemy.com/base/names.json", }).done(function( data ) { names=data; }); for(i=4;i<base.base.length;i++){ for(j=0;j<base.base[i].length;j++){ if(names.lang[Number(base.base[i][j][0])]==undefined){ console.log(names.lang[i]+ " doesn't have any combination"); continue; } console.log(names.lang[Number(base.base[i][j][0])]+" + "+names.lang[Number(base.base[i][j][1])]+" => "+names.lang[i]); } }
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